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My Thoughts: Resignation of Sally Jackson - May 20, 2011
Carr's "IT Doesn't Matter" - May 16, 2011
DIY professional development - May 12, 2011
IT@Illinois - Organizing without Organizations - Apr 28, 2011
Uncertainty: The momentum killer - Feb 21, 2011
Rationally diffuse: Aggregating from the right perspective - Jan 24, 2011
Rationally diffuse: Centralization doesn't matter - Jan 10, 2011
Anyone can be replaced, but how do you make yourself less so? - Dec 13, 2010
Leading - Managing - Doing: The Other Balancing Act - Nov 22, 2010
What would you call this job? - Nov 15, 2010
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Friday Fun

Friday Fun: Pirate Race

Submitted by mikeb on Fri, 06/20/2008 - 07:57

While there are a couple parts of this game that can be challenging, it has a solid end that you can get to quickly. You are a pirate ship captain racing against other pirate ships to get to the treasure first. You use the arrow keys to row and steer your ship. The space bar fires your canons. After you win a race, you get some booty (what's a pirate game without booty?) to upgrade your ship with better canons, speed, or hull. You can also improve your whole ship to a new model.

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Friday Fun: Monkey Kick Off

Submitted by mikeb on Thu, 05/15/2008 - 19:30

A handful of years ago, there was a neat little viral Flash game that involved hitting penguins with a baseball bat to see how far they would fly. These types of games are always good for a few minutes of enjoyable decompression time, and Monkey Kick Off is another one in that style. My best ever was 4,414 meters. That monkey's got quite a leg!

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Friday Fun: Asteroid's Revenge

Submitted by mikeb on Thu, 05/08/2008 - 18:30

The tables are turned, and it's time for the asteroid to strike back. Instead of controlling a ship shooting up asteroids, you control an asteroid trying to crash into ships. Since you don't have a gun, it can be pretty challenging to avoid their gunfire and still smash them.

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Friday Fun: Rollercoaster Creator

Submitted by mikeb on Fri, 05/02/2008 - 04:57

One kind of Flash game that I find particularly entertaining is one in which you have to figure out a puzzle. In Rollercoaster Creator, you have to build a rollercoaster track to get the cars safely from one side of the screen to the other. Along the way, you have to pick up coins and avoid flipping the cars over. The more thrilling you make the ride, the more points you can score. Multiple tools for building the track are available including a pencil tool, a loop, and a handful of ups and downs that will pull the cards up or let them down slowly. For each map though, you are limited to how many of each you can use.

Give Rollercoaster Creator a try!

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Friday Fun: IndestructoTank A.E.

Submitted by mikeb on Thu, 04/24/2008 - 15:18

Sometimes you need to just relax with your team or coworkers, taking a little bit of time to enjoy yourselves and bond over something not directly work-related. Fridays are the perfect time for that, and in the spirit of competition I am going to start posting a Flash game every Friday. In all likelihood, they will be completely frivolous, but hopefully they'll be a bit of fun.

This week's game is called IndestructoTank A.E. Years ago I found the predecessor to this game (simply called IndestructoTank), and it was great to see a new version come out. In this game, you control a completely indestructible tank. So where's the fun? As the enemy drops bombs on you and shoots at you, you fly into the air. The goal is to destroy as many enemy jets, helicopters, and mine layers without hitting the ground. The more you chain together, the more points you get and the sooner you can increase the number of enemies. I think my highest combo ever is in the thirties. The game ends when you run out of fuel which is replenished every time you fill up your XP bar. The game takes about 5 or 10 minutes unless you turn out to be some sort of IndestructoTank A.E. prodigy.

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